socket.io
4.8.4 · 25 Sep 2026MIT16.6M / weekRepositoryHomepagenpmAtom feed
151 stable releases, newest first, by release line. Notes are quoted as the maintainers published them.
- 4.x · latest line
4.8.4
25 Sep 2026Cleanup pending acks on timeout to prevent memory leak
Prevent uWebSockets.js from serving missing client files
Reject stateful regexps for dynamic namespaces
Bug Fixes
Cleanup pending acks on timeout to prevent memory leak
Prevent uWebSockets.js from serving missing client files
Reject stateful regexps for dynamic namespaces
types: allow emitWithAck() for events with void callbacks
types: properly import http module
4.8.3
23 Dec 2025Do not throw when calling io.close() on a stopped server
Bug Fixes
Do not throw when calling io.close() on a stopped server
4.8.1
25 Oct 2024Due to a change in the bundler configuration, the production bundle (
socket.io.min.js) did not support sending and receiving binary data in version4.8.0. This is now fixed.Due to a change in the bundler configuration, the production bundle (
socket.io.min.js) did not support sending and receiving binary data in version4.8.0. This is now fixed.4.8.0
21 Sep 2024Allow to join a room in a middleware (uws)
Correctly await async close on adapters
Expose type of default engine
Bug Fixes
Allow to join a room in a middleware (uws)
Correctly await async close on adapters
Expose type of default engine
4.7.5
14 Mar 2024Close the adapters when the server is closed
Remove duplicate pipeline when serving bundle
Bug Fixes
Close the adapters when the server is closed
Remove duplicate pipeline when serving bundle
4.7.3
3 Jan 2024Return the first response when broadcasting to a single socket
typings: allow to bind to a non-secure Http2Server
Bug Fixes
Return the first response when broadcasting to a single socket
typings: allow to bind to a non-secure Http2Server
4.7.2
2 Aug 2023Clean up child namespace when client is rejected in middleware
webtransport: properly handle WebTransport-only connections
webtransport: add proper framing
Bug Fixes
Clean up child namespace when client is rejected in middleware
webtransport: properly handle WebTransport-only connections
webtransport: add proper framing
4.7.1
28 Jun 2023The client bundle contains a few fixes regarding the WebTransport support.
The client bundle contains a few fixes regarding the WebTransport support.
4.7.0
22 Jun 2023Remove the Partial modifier from the socket.data type
Bug Fixes
Remove the Partial modifier from the socket.data type
Features
Support for WebTransport
The Socket.IO server can now use WebTransport as the underlying transport.
WebTransport is a web API that uses the HTTP/3 protocol as a bidirectional transport. It's intended for two-way communications between a web client and an HTTP/3 server.
References:
Until WebTransport support lands in Node.js, you can use the
@fails-components/webtransportpackage:import { readFileSync } from "fs"; import { createServer } from "https"; import { Server } from "socket.io"; import { Http3Server } from "@fails-components/webtransport"; // WARNING: the total length of the validity period MUST NOT exceed two weeks (https://w3c.github.io/webtransport/#custom-certificate-requirements) const cert = readFileSync("/path/to/my/cert.pem"); const key = readFileSync("/path/to/my/key.pem"); const httpsServer = createServer({ key, cert }); httpsServer.listen(3000); const io = new Server(httpsServer, { transports: ["polling", "websocket", "webtransport"] // WebTransport is not enabled by default }); const h3Server = new Http3Server({ port: 3000, host: "0.0.0.0", secret: "changeit", cert, privKey: key, }); (async () => { const stream = await h3Server.sessionStream("/socket.io/"); const sessionReader = stream.getReader(); while (true) { const { done, value } = await sessionReader.read(); if (done) { break; } io.engine.onWebTransportSession(value); } })(); h3Server.startServer();Added in 123b68c.
Client bundles with CORS headers
The bundles will now have the right
Access-Control-Allow-xxxheaders.Added in 63f181c.
4.6.2
31 May 2023exports: move
typescondition to the top
Bug Fixes
exports: move
typescondition to the top
4.6.1
20 Feb 2023Properly handle manually created dynamic namespaces
types: fix nodenext module resolution compatibility
Bug Fixes
Properly handle manually created dynamic namespaces
types: fix nodenext module resolution compatibility
4.6.0
7 Feb 2023Add timeout method to remote socket
typings: properly type emits with timeout
emitWithAck()
Bug Fixes
Add timeout method to remote socket
typings: properly type emits with timeout
Features
Promise-based acknowledgements
This commit adds some syntactic sugar around acknowledgements:
emitWithAck()
try { const responses = await io.timeout(1000).emitWithAck("some-event"); console.log(responses); // one response per client } catch (e) { // some clients did not acknowledge the event in the given delay } io.on("connection", async (socket) => { // without timeout const response = await socket.emitWithAck("hello", "world"); // with a specific timeout try { const response = await socket.timeout(1000).emitWithAck("hello", "world"); } catch (err) { // the client did not acknowledge the event in the given delay } });serverSideEmitWithAck()
try { const responses = await io.timeout(1000).serverSideEmitWithAck("some-event"); console.log(responses); // one response per server (except itself) } catch (e) { // some servers did not acknowledge the event in the given delay }Added in 184f3cf.
Connection state recovery
This feature allows a client to reconnect after a temporary disconnection and restore its state:
Id
Rooms
Data
Missed packets
Usage:
import { Server } from "socket.io"; const io = new Server({ connectionStateRecovery: { // default values maxDisconnectionDuration: 2 * 60 * 1000, skipMiddlewares: true, }, }); io.on("connection", (socket) => { console.log(socket.recovered); // whether the state was recovered or not });Here's how it works:
The server sends a session ID during the handshake (which is different from the current
idattribute, which is public and can be freely shared)The server also includes an offset in each packet (added at the end of the data array, for backward compatibility)
Upon temporary disconnection, the server stores the client state for a given delay (implemented at the adapter level)
Upon reconnection, the client sends both the session ID and the last offset it has processed, and the server tries to restore the state
The in-memory adapter already supports this feature, and we will soon update the Postgres and MongoDB adapters. We will also create a new adapter based on Redis Streams, which will support this feature.
Added in 54d5ee0.
Compatibility (for real) with Express middlewares
This feature implements middlewares at the Engine.IO level, because Socket.IO middlewares are meant for namespace authorization and are not executed during a classic HTTP request/response cycle.
Syntax:
io.engine.use((req, res, next) => { // do something next(); }); // with express-session import session from "express-session"; io.engine.use(session({ secret: "keyboard cat", resave: false, saveUninitialized: true, cookie: { secure: true } })); // with helmet import helmet from "helmet"; io.engine.use(helmet());A workaround was possible by using the allowRequest option and the "headers" event, but this feels way cleaner and works with upgrade requests too.
Added in 24786e7.
Error details in the disconnecting and disconnect events
The
disconnectevent will now contain additional details about the disconnection reason.io.on("connection", (socket) => { socket.on("disconnect", (reason, description) => { console.log(description); }); });Added in 8aa9499.
Automatic removal of empty child namespaces
This commit adds a new option, "cleanupEmptyChildNamespaces". With this option enabled (disabled by default), when a socket disconnects from a dynamic namespace and if there are no other sockets connected to it then the namespace will be cleaned up and its adapter will be closed.
import { createServer } from "node:http"; import { Server } from "socket.io"; const httpServer = createServer(); const io = new Server(httpServer, { cleanupEmptyChildNamespaces: true });Added in 5d9220b.
A new "addTrailingSlash" option
The trailing slash which was added by default can now be disabled:
import { createServer } from "node:http"; import { Server } from "socket.io"; const httpServer = createServer(); const io = new Server(httpServer, { addTrailingSlash: false });In the example above, the clients can omit the trailing slash and use
/socket.ioinstead of/socket.io/.Added in d0fd474.
Performance Improvements
Precompute the WebSocket frames when broadcasting
4.5.4
22 Nov 2022- security
engine.ioin order to fix CVE-2022-41940 - security
socket.io-parserin order to fix CVE-2022-2421.
This release contains a bump of:
- security
engine.ioin order to fix CVE-2022-41940 - security
socket.io-parserin order to fix CVE-2022-2421.
4.5.3
15 Oct 2022typings: accept an HTTP2 server in the constructor
typings: apply types to "io.timeout(...).emit()" calls
Bug Fixes
typings: accept an HTTP2 server in the constructor
typings: apply types to "io.timeout(...).emit()" calls
4.5.2
2 Sep 2022Reading the note…
4.5.1
17 May 2022Reading the note…
4.5.0
23 Apr 2022typings: ensure compatibility with TypeScript 3.x
Bug Fixes
typings: ensure compatibility with TypeScript 3.x
Features
Catch-all listeners for outgoing packets
This is similar to
onAny(), but for outgoing packets.Syntax:
socket.onAnyOutgoing((event, ...args) => { console.log(event); });Added in 531104d.
Broadcast and expect multiple acknowledgements
Syntax:
io.timeout(1000).emit("some-event", (err, responses) => { // ... });Added in 8b20457.
maxHttpBufferSizevalue negotiationA "maxPayload" field is now included in the Engine.IO handshake, so that clients in HTTP long-polling can decide how many packets they have to send to stay under the
maxHttpBufferSizevalue.This is a backward compatible change which should not mandate a new major revision of the protocol (we stay in v4), as we only add a field in the JSON-encoded handshake data:
0{"sid":"lv_VI97HAXpY6yYWAAAC","upgrades":["websocket"],"pingInterval":25000,"pingTimeout":5000,"maxPayload":1000000}Added in 088dcb4.
4.4.1
6 Jan 2022Reading the note…
4.4.0
18 Nov 2021Only set 'connected' to true after middleware execution
Add an implementation based on uWebSockets.js
Add timeout feature
Bug Fixes
Only set 'connected' to true after middleware execution
Features
Add an implementation based on uWebSockets.js
Add timeout feature
Add type information to
socket.data
4.3.2
8 Nov 2021Reading the note…
4.3.1
16 Oct 2021Reading the note…
4.3.0
14 Oct 2021typings: add name field to cookie option
Send volatile packets with binary attachments
Serve ESM bundle
4.2.0
30 Aug 2021typings: allow async listener in typed events
Ignore the query string when serving client JavaScript
4.1.3
10 Jul 2021Reading the note…
4.1.2
17 May 2021Reading the note…
4.1.1
11 May 2021Reading the note…
4.0.2
6 May 2021Reading the note…
4.0.1
31 Mar 2021Reading the note…
4.0.0
10 Mar 2021Make io.to(...) immutable
Add some utility methods
Add support for typed events
Bug Fixes
Make io.to(...) immutable
Features
Add some utility methods
Add support for typed events
Allow to exclude specific rooms when broadcasting
Allow to pass an array to io.to(...)
- 3.x
3.1.2
26 Feb 2021Reading the note…
3.1.1
3 Feb 2021Reading the note…
3.1.0
15 Jan 2021Reading the note…
3.0.5
5 Jan 2021Reading the note…
3.0.4
7 Dec 2020Reading the note…
3.0.3
19 Nov 2020Reading the note…
3.0.2
17 Nov 2020Reading the note…
3.0.1
9 Nov 2020Reading the note…
3.0.0
5 Nov 2020Reading the note…
- 2.x
2.5.1
19 Jun 2024Reading the note…
2.5.0
26 Jun 2022Reading the note…
2.4.1
7 Jan 2021Reading the note…
2.4.0
4 Jan 2021Reading the note…
2.3.0
20 Sep 2019Reading the note…
2.2.0
28 Nov 2018Reading the note…
2.1.1
17 May 2018Reading the note…
2.1.0
29 Mar 2018Reading the note…
2.0.4
22 Oct 2017Reading the note…