ansis
4.5.0 · 1 Nov 2026ISC56.7M / weekRepositoryHomepagenpmAtom feed
4.5.0 is the newest release of 4.x.
In short
18 breaking2 new2 fixed2 internal
- breaking
The
strikestyle was rarely (if ever) used and added unnecessary redundancy. - breaking
No usage of
ansis.strike()was found in public GitHub repositories. - breaking
Other ANSI libraries use the standard
strikethroughname exclusively. - breaking
90- officially "bright black" foreground (i.e.,gray) in terminal specs. - breaking
100- officially "bright black" background (i.e.,bgGray) in terminal specs. - breaking
❌
blackBright,bgBlackBright- Spec-style names for "bright black", less intuitive, never used, awkward for practical use - breaking
ansis.fg(code)andansis.bg(code)are shorter more elegant thanansis.ansi256(code)andansis.bgAnsi256(code) - breaking
fgandbgclearly describe their purpose: setting foreground and background colors
Release note
The section about ansis of a note shared by several packages.
Ansis v4 - Smaller package and cleaner API
Ansis v4 drops unused duplicate aliases and legacy baggage.
This release brings a stable and more compact ANSI library.
v4 is ~15.7% smaller than v3.17
Follow the migration guide to upgrade.
Breaking changes
1) Dropped support for Deno 1.x (EOL - October 9, 2024)
This version now supports Deno 2.0 and above.
2) Removed non-standard strike alias for strikethrough style
The legacy strike alias has been removed to clean up the API and stay consistent with ANSI style conventions.
- breaking
The
strikestyle was rarely (if ever) used and added unnecessary redundancy. - breaking
No usage of
ansis.strike()was found in public GitHub repositories. - breaking
Other ANSI libraries use the standard
strikethroughname exclusively.
3) Removed redundant aliases: grey, bgGrey, blackBright and bgBlackBright - use the standard gray and bgGray instead.
Holywar: gray vs grey vs blackBright
All these color names referred the same ANSI code.
However, keeping many separate names for the same color is too much for a small library.
Why gray only, without aliases?
ANSI codes for the gray color:
- breaking
90- officially "bright black" foreground (i.e.,gray) in terminal specs. - breaking
100- officially "bright black" background (i.e.,bgGray) in terminal specs.
Ansis prefers the more intuitive and commonly used names: gray and bgGray.
- breaking
❌
blackBright,bgBlackBright- Spec-style names for "bright black", less intuitive, never used, awkward for practical use
Note
Supporting both gray and grey (or even worse, verbose aliases like bgBlackBright) introduces unnecessary duplication.
Ansis v4 is focused on a clean, minimal API by intentionally avoiding redundant aliases.
4) Using 256-color functions
The following legacy method aliases have been removed:
| ❌ Removed Method | ✅ Use Instead |
|---|---|
ansi256(code) | fg(code) |
bgAnsi256(code) | bg(code) |
These aliases were originally added for compatibility with Chalk.
Starting with this release, Ansis focuses on a cleaner and compact API, free from duplicated methods and legacy layers.
Why fg() and bg() are better than ansi256() and bgAnsi256()
Ansis has grown beyond being a Chalk-compatible alternative - it's now a modern and compact ANSI library with its own identity.
Clean API
- breaking
ansis.fg(code)andansis.bg(code)are shorter more elegant thanansis.ansi256(code)andansis.bgAnsi256(code) - breaking
fgandbgclearly describe their purpose: setting foreground and background colors - breaking
These method names align with conventions used by many other color libraries
- breaking
Introduced on Dec 2021,
fg()andbg()are already being used in GitHub projects - breaking
Removing duplicates makes the API cleaner and more compact
5) Removed the unused AnsiColorsExtend type.
This type was intended to support extended theme colors, but it was never used in other projects.
If you relied on it in your own code (e.g. for typing custom styles), you can easily define it yourself.
6) Improved extend() method
The extend() method has been redesigned for better TypeScript support and flexibility.
Old behavior
extend<U extends string>(colors: Record<U, string>): asserts this is Ansis & Record<U, Ansis>;
- breaking
Modifies the current instance in-place.
- breaking
Returns
void. - breaking
✅ Worked with default instance:
import ansis from 'ansis'; ansis.extend({ pink: '#FF75D1' }); console.log(ansis.pink('foo')); - breaking
❌ Limitation - Did not work with newly created instances:
import { Ansis } from 'ansis'; const ansis = new Ansis(); ansis.extend({ pink: '#FF75D1' }); // TS2775: Assertions require every name in the call target to be declared with an explicit type annotation. console.log(ansis.pink('Hello')); // TS2339: Property 'pink' does not exist
New behavior
extend<U extends string>(colors: Record<U, string >): Ansis & Record<U, Ansis>;
Returns an extended instance with full type support.
✅ Works with both
ansisandnew Ansis():import antis from 'ansis'; const colors = ansis.extend({ pink: '#FF75D1' }); console.log(colors.pink('foo'));import { Ansis } from 'ansis'; const ansis = new Ansis().extend({ pink: '#FF75D1' }); console.log(ansis.pink('foo'));
Why this change?
TypeScript cannot widen the type of an existing variable when using asserts.
This means the old approach only worked for top-level constants like ansis, not new instances.
By returning the extended instance, the new approach enables full type inference in all scenarios.
Summary:
- breaking
assertsversion removed - breaking
extend()now returns an instance with extended types - breaking
Cleaner, safer, and fully compatible with all usage patterns
Features
1) Support escape sequences in tagged template literals
Ansis now treats tagged template literals the same way as normal strings, returning the same result as the standard function call.
Example with \n (newline, unescaped):
red('prev\nnext')
red`prev\nnext`Output:
prev next
Example with escaped backslash:
red('prev\\next')
red`prev\\next`Output:
prev\next
2) Manually set the color level
Ansis automatically detects color support, but you can manually set the color level.
You can create a new instance of Ansis with the desired color level.
Disable colors:
import { Ansis } from 'ansis';
const ansis = new Ansis(0);
console.log(ansis.red`foo`); // Output: plain string, no ANSI codesUse only basic 16 colors:
import { Ansis } from 'ansis';
const ansis = new Ansis(1);
console.log(ansis.hex('#FFAB40')`Orange`); // Output: fallback to yellowBright3) Simplified CI color detection
Affects: In rare CI environments, output may fallback to 16 colors or black & white.
Ansis provides basic support for standard CI environments by checking the commonly used CI environment variable. In these environments, Ansis assumes support for at least 16 colors. If your code uses 256-color or truecolor, Ansis automatically fallback to 16 colors or to black and white if no color support is detected.
Ansis focuses on the most common scenarios, as specific CI environments are rarely used in practice. This approach keeps the package lightweight without including unnecessary detection logic.
GitHub Actions is still detected as supporting truecolor, as most Ansis users rely on GitHub CI.
In general, color output in CI environments is not critical and can gracefully fallback when needed.
The xterm-direct detection logic (introduced in v3.5.0) has been removed, as it's unnecessary for identifying truecolor-capable terminals.
Note
No terminal emulator sets TERM=xterm-direct by default.
Modern terminals, including KDE Konsole, typically use TERM=xterm-256color along with COLORTERM=truecolor
to indicate truecolor support.
Bug Fixes
Defaults to 16 colors for unknown color support
Ansis now defaults uses 16 colors if it cannot detect support for 256 colors or truecolor.
Old behavior: Unknown terminal → used truecolor (could result in incorrect colors)
New behavior: Unknown terminal → uses only 16 colors (ensures broad compatibility)
Note
This is not a breaking change. Ansis gracefully interpolates higher color depths (truecolor and 256 colors)
down to 16 colors when using, e.g., fg(), hex() or rgb().
To explicitly enable truecolor, set the environment variable COLORTERM=24bit or FORCE_COLOR=3.